Teresa Matos

DEI Teacher PhD ProDEI
VR HCI

Teresa Matos is an Invited Assistant Teacher at FEUP since 2018 in subjects related to Computer Graphics and Game Development, and a PhD student at ProDEI since 2024. She is also currently working at Mindera as a front-end and game developer, in the Mindera Gaming group. After completing MSc in Informatics and Computing Engineering at FEUP (2018), she worked as a researcher at INESC TEC (2017-2019) in research projects focused on immersive environments, VR and 360º videos. From 2020 to 2022, she carried out several projects as a freelance developer in VR and other contexts.

Publications

2021

Computer Graphics teaching challenges: Guidelines for balancing depth, complexity and mentoring in a confinement context.
Rodrigues, R and Matos, T and de Carvalho, AV and Barbosa, JG and Assaf, R and Nóbrega, R and Coelho, A and de Sousa, AA,
Graph. Vis. Comput. , 2021
DOI:https://doi.org/10.1016/j.gvc.2021.200021

2019

Extended Reality Framework for Remote Collaborative Interactions in Virtual Environments.
Pereira, V and Matos, T and Rodrigues, R and Nobrega, R and Jacob, J,
PROCEEDINGS OF THE 2019 INTERNATIONAL CONFERENCE ON GRAPHICS AND INTERACTION (ICGI 2019) ICGI, 2019
DOI:https://doi.org/10.1109/icgi47575.2019.8955025

2018

Dynamic annotations on an interactive web-based 360 degrees video player.
Matos, T and Nobrega, R and Rodrigues, R and Pinheiro, M,
WEB3D 2018: THE 23RD INTERNATIONAL ACM CONFERENCE ON 3D WEB TECHNOLOGY Web3D, 2018
DOI:https://doi.org/10.1145/3208806.3208818