![How to Start a Startup](http://store1.yimg.com/I/paulgraham_1842_362986)
March 2005
(This essay is derived from a talk at the Harvard Computer
Society. It's not meant to be complete; I skipped some
topics I've already written about in "How to Make Wealth," in
Hackers
& Painters.)
You need three things to create a successful startup: to
start with good people, to make something customers actually
want, and to spend as little money as possible. Most
startups that fail do it because they fail at one of these. A
startup that does all three will probably succeed.
And that's kind of exciting, when you think about it, because
all three are doable. Hard, but doable. And since a startup
that succeeds ordinarily makes its founders rich, that
implies getting rich is doable too. Hard, but doable.
If there is one message I'd like to get across about
startups, that's it. There is no magically difficult step
that requires brilliance to solve.
The Idea
In particular, you don't need a brilliant idea to start a
startup around. The way a startup makes money is to offer
people better technology than they have now. But what people
have now is often so bad that it doesn't take brilliance to
do better.
Google's plan, for example, was simply to create a search
site that didn't suck. They had three new ideas: index more
of the Web, use links to rank search results, and have clean,
simple web pages with unintrusive keyword-based ads. Above
all, they were determined to make a site that was good to
use. No doubt there are great technical tricks within
Google, but the overall plan was straightforward. And while
they probably have bigger ambitions now, this alone brings
them a billion dollars a year. [1]
There are plenty of other areas that are just as backward as
search was before Google. I can think of several heuristics
for generating ideas for startups, but most reduce to this:
look at something people are trying to do, and figure out how
to do it in a way that doesn't suck.
For example, dating sites currently suck far worse than
search did before Google. They all use the same
simple-minded model. They seem to have approached the problem
by thinking about how to do database matches instead of how
dating works in the real world. An undergrad could build
something better as a class project. And yet there's a lot
of money at stake. Online dating is a valuable business now,
and it might be worth a hundred times as much if it
worked.
An idea for a startup, however, is only a beginning. A lot
of would-be startup founders think the key to the whole
process is the initial idea, and from that point all you have
to do is execute. Venture capitalists know better. If you go
to VC firms with a brilliant idea that you'll tell them about
if they sign a nondisclosure agreement, most will tell you to
get lost. That shows how much a mere idea is worth. The
market price is less than the inconvenience of signing an
NDA.
Another sign of how little the initial idea is worth is the
number of startups that change their plan en route.
Microsoft's original plan was to make money selling
programming languages, of all things. Their current business
model didn't occur to them until IBM dropped it in their lap
five years later.
Ideas for startups are worth something, certainly, but the
trouble is, they're not transferrable. They're not something
you could hand to someone else to execute. Their value is
mainly as starting points: as questions for the people who
had them to continue thinking about.
What matters is not ideas, but the people who have them. Good
people can fix bad ideas, but good ideas can't save bad
people.
People
What do I mean by good people? One of the best tricks I
learned during our startup was a rule
for deciding who to hire. Could you describe the person as
an animal? It might be hard to translate that into another
language, but I think everyone in the US knows what it means.
It means someone who takes their work a little too seriously;
someone who does what they do so well that they pass right
through professional and cross over into obsessive.
What it means specifically depends on the job: a salesperson
who just won't take no for an answer; a hacker who will stay
up till 4:00 AM rather than go to bed leaving code with a bug
in it; a PR person who will cold-call New York Times
reporters on their cell phones; a graphic designer who feels
physical pain when something is two millimeters out of
place.
Almost everyone who worked for us was an animal at what they
did. The woman in charge of sales was so tenacious that I
used to feel sorry for potential customers on the phone with
her. You could sense them squirming on the hook, but you
knew there would be no rest for them till they'd signed
up.
If you think about people you know, you'll find the animal
test is easy to apply. Call the person's image to mind and
imagine the sentence "so-and-so is an animal." If you laugh,
they're not. You don't need or perhaps even want this
quality in big companies, but you need it in a startup.
For programmers we had three additional tests. Was the
person genuinely smart? If so, could they actually get
things done? And finally, since a few good hackers have
unbearable personalities, could we stand to have them
around?
That last test filters out surprisingly few people. We could
bear any amount of nerdiness if someone was truly smart. What
we couldn't stand were people with a lot of attitude. But
most of those weren't truly smart, so our third test was
largely a restatement of the first.
When nerds are unbearable it's usually because they're trying
too hard to seem smart. But the smarter they are, the less
pressure they feel to act smart. So as a rule you can
recognize genuinely smart people by their ability to say
things like "I don't know," "Maybe you're right," and "I
don't understand x well enough."
This technique doesn't always work, because people can be
influenced by their environment. In the MIT CS department,
there seems to be a tradition of acting like a brusque
know-it-all. I'm told it derives ultimately from Marvin
Minsky, in the same way the classic airline pilot manner is
said to derive from Chuck Yeager. Even genuinely smart
people start to act this way there, so you have to make
allowances.
It helped us to have Robert Morris, who is one of the
readiest to say "I don't know" of anyone I've met. (At
least, he was before he became a professor at MIT.) No one
dared put on attitude around Robert, because he was obviously
smarter than they were and yet had zero attitude himself.
Like most startups, ours began with a group of friends, and
it was through personal contacts that we got most of the
people we hired. This is a crucial difference between
startups and big companies. Being friends with someone for
even a couple days will tell you more than companies could
ever learn in interviews. [2]
It's no coincidence that startups start around universities,
because that's where smart people meet. It's not what people
learn in classes at MIT and Stanford that has made technology
companies spring up around them. They could sing campfire
songs in the classes so long as admissions worked the
same.
If you start a startup, there's a good chance it will be with
people you know from college or grad school. So in theory
you ought to try to make friends with as many smart people as
you can in school, right? Well, no. Don't make a conscious
effort to schmooze; that doesn't work well with hackers.
What you should do in college is work on your own projects.
Hackers should do this even if they don't plan to start
startups, because it's the only real way to learn how to
program. In some cases you may collaborate with other
students, and this is the best way to get to know good
hackers. The project may even grow into a startup. But once
again, I wouldn't aim too directly at either target. Don't
force things; just work on stuff you like with people you
like.
[JMMC
- FOUNDERS]
Ideally you want between two and four founders. It would be
hard to start with just one. One person would find the moral
weight of starting a company hard to bear. Even Bill Gates,
who seems to be able to bear a good deal of moral weight, had
to have a co-founder. But you don't want so many founders
that the company starts to look like a group photo. Partly
because you don't need a lot of people at first, but mainly
because the more founders you have, the worse disagreements
you'll have. When there are just two or three founders, you
know you have to resolve disputes immediately or perish. If
there are seven or eight, disagreements can linger and harden
into factions. You don't want mere voting; you need
unanimity.
In a technology startup, which most startups are, the
founders should include technical people. During the
Internet Bubble there were a number of startups founded by
business people who then went looking for hackers to create
their product for them. This doesn't work well. Business
people are bad at deciding what to do with technology,
because they don't know what the options are, or which kinds
of problems are hard and which are easy. And when business
people try to hire hackers, they can't tell which ones are good. Even other hackers have a hard time
doing that. For business people it's roulette.
Do the founders of a startup have to include business people?
That depends. We thought so when we started ours, and we
asked several people who were said to know about this
mysterious thing called "business" if they would be the
president. But they all said no, so I had to do it myself.
And what I discovered was that business was no great mystery.
It's not something like physics or medicine that requires
extensive study. You just try to get people to pay you for
stuff.
I think the reason I made such a mystery of business was that
I was disgusted by the idea of doing it. I wanted to work in
the pure, intellectual world of software, not deal with
customers' mundane problems. People who don't want to get
dragged into some kind of work often develop a protective
incompetence at it. Paul Erdos was particularly good at
this. By seeming unable even to cut a grapefruit in half
(let alone go to the store and buy one), he forced other
people to do such things for him, leaving all his time free
for math. Erdos was an extreme case, but most husbands use
the same trick to some degree.
Once I was forced to discard my protective incompetence, I
found that business was neither so hard nor so boring as I
feared. There are esoteric areas of business that are quite
hard, like tax law or the pricing of derivatives, but you
don't need to know about those in a startup. All you need to
know about business to run a startup are commonsense things
people knew before there were business schools, or even
universities.
If you work your way down the Forbes 400 making an x next to
the name of each person with an MBA, you'll learn something
important about business school. You don't even hit an MBA
till number 22, Phil Knight, the CEO of Nike. There are only
four MBAs in the top 50. What you notice in the Forbes 400
are a lot of people with technical backgrounds. Bill Gates,
Steve Jobs, Larry Ellison, Michael Dell, Jeff Bezos, Gordon
Moore. The rulers of the technology business tend to come
from technology, not business. So if you want to invest two
years in something that will help you succeed in business,
the evidence suggests you'd do better to learn how to hack
than get an MBA. [3]
There is one reason you might want to include business people
in a startup, though: because you have to have at least one
person willing and able to focus on what customers want. Some
believe only business people can do this-- that hackers can
implement software, but not design it. That's nonsense.
There's nothing about knowing how to program that prevents
hackers from understanding users, or about not knowing how to
program that magically enables business people to understand
them.
If you can't understand users, however, you should either
learn how or find a co-founder who can. That is the single
most important issue for technology startups, and the rock
that sinks more of them than anything else.
What Customers Want
It's not just startups that have to worry about this. I
think most businesses that fail do it because they don't give
customers what they want. Look at restaurants. A large
percentage fail, about a quarter in the first year. But can
you think of one restaurant that had really good food and
went out of business?
Restaurants with great food seem to prosper no matter what. A
restaurant with great food can be expensive, crowded, noisy,
dingy, out of the way, and even have bad service, and people
will keep coming. It's true that a restaurant with mediocre
food can sometimes attract customers through gimmicks. But
that approach is very risky. It's more straightforward just
to make the food good.
It's the same with technology. You hear all kinds of reasons
why startups fail. But can you think of one that had a
massively popular product and still failed?
In nearly every failed startup, the real problem was that
customers didn't want the product. For most, the cause of
death is listed as "ran out of funding," but that's only the
immediate cause. Why couldn't they get more funding?
Probably because the product was a dog, or never seemed
likely to be done, or both.
When I was trying to think of the things every startup needed
to do, I almost included a fourth: get a version 1 out as
soon as you can. But I decided not to, because that's
implicit in making something customers want. The only way to
make something customers want is to get a prototype in front
of them and refine it based on their reactions.
The other approach is what I call the "Hail Mary" strategy.
You make elaborate plans for a product, hire a team of
engineers to develop it (people who do this tend to use the
term "engineer" for hackers), and then find after a year that
you've spent two million dollars to develop something no one
wants. This was not uncommon during the Bubble, especially
in companies run by business types, who thought of software
development as something terrifying that therefore had to be
carefully planned.
We never even considered that approach. As a Lisp hacker, I
come from the tradition of rapid prototyping. I would not
claim (at least, not here) that this is the right way to
write every program, but it's certainly the right way to
write software for a startup. In a startup, your initial
plans are almost certain to be wrong in some way, and your
first priority should be to figure out where. The only way to
do that is to try implementing them.
Like most startups, we changed our plan on the fly. At first
we expected our customers to be Web consultants. But it
turned out they didn't like us, because our software was easy
to use and we hosted the site. It would be too easy for
clients to fire them. We also thought we'd be able to sign
up a lot of catalog companies, because selling online was a
natural extension of their existing business. But in 1996
that was a hard sell. The middle managers we talked to at
catalog companies saw the Web not as an opportunity, but as
something that meant more work for them.
We did get a few of the more adventurous catalog companies.
Among them was Frederick's of Hollywood, which gave us
valuable experience dealing with heavy loads on our servers.
But most of our users were small, individual merchants who
saw the Web as an opportunity to build a business. Some had
retail stores, but many only existed online. And so we
changed direction to focus on these users. Instead of
concentrating on the features Web consultants and catalog
companies would want, we worked to make the software easy to
use.
I learned something valuable from that. It's worth trying
very, very hard to make technology easy to use. Hackers are
so used to computers that they have no idea how horrifying
software seems to normal people. Stephen Hawking's editor
told him that every equation he included in his book would
cut sales in half. When you work on making technology easier
to use, you're riding that curve up instead of down. A 10%
improvement in ease of use doesn't just increase your sales
10%. It's more likely to double your sales.
How do you figure out what customers want? Watch them. One
of the best places to do this was at trade shows. Trade
shows didn't pay as a way of getting new customers, but they
were worth it as market research. We didn't just give canned
presentations at trade shows. We used to show people how to
build real, working stores. Which meant we got to watch as
they used our software, and talk to them about what they
needed.
No matter what kind of startup you start, it will probably be
a stretch for you, the founders, to understand what users
want. The only kind of software you can build without
studying users is the sort for which you are the typical
user. But this is just the kind that tends to be open
source: operating systems, programming languages, editors,
and so on. So if you're developing technology for money,
you're probably not going to be developing it for people like
you. Indeed, you can use this as a way to generate ideas for
startups: what do people who are not like you want from
technology?
When most people think of startups, they think of companies
like Apple or Google. Everyone knows these, because they're
big consumer brands. But for every startup like that, there
are twenty more that operate in niche markets or live quietly
down in the infrastructure. So if you start a successful
startup, odds are you'll start one of those.
Another way to say that is, if you try to start the kind of
startup that has to be a big consumer brand, the odds against
succeeding are steeper. The best odds are in niche markets.
Since startups make money by offering people something better
than they had before, the best opportunities are where things
suck most. And it would be hard to find a place where things
suck more than in corporate IT departments. You would not
believe the amount of money companies spend on software, and
the crap they get in return. This imbalance equals
opportunity.
If you want ideas for startups, one of the most valuable
things you could do is find a middle-sized non-technology
company and spend a couple weeks just watching what they do
with computers. Most good hackers have no more idea of the
horrors perpetrated in these places than rich Americans do of
what goes on in Brazilian slums.
[JMMC
- SMALL COMPANIES AS CLIENTS]
Start by writing software for smaller companies, because it's
easier to sell to them. It's worth so much to sell stuff to
big companies that the people selling them the crap they
currently use spend a lot of time and money to do it. And
while you can outhack Oracle with one frontal lobe tied
behind your back, you can't outsell an Oracle salesman. So
if you want to win through better technology, aim at smaller
customers. [4]
They're the more strategically valuable part of the market
anyway. In technology, the low end always eats the high end.
It's easier to make an inexpensive product more powerful than
to make a powerful product cheaper. So the products that
start as cheap, simple options tend to gradually grow more
powerful till, like water rising in a room, they squash the
"high-end" products against the ceiling. Sun did this to
mainframes, and Intel is doing it to Sun. Microsoft Word did
it to desktop publishing software like Interleaf and
Framemaker. Mass-market digital cameras are doing it to the
expensive models made for professionals. Avid did it to the
manufacturers of specialized video editing systems, and now
Apple is doing it to Avid. Henry Ford did it to the
car makers that preceded him. If you build the simple,
inexpensive option, you'll not only find it easier to sell at
first, but you'll also be in the best position to conquer the
rest of the market.
It's very dangerous to let anyone fly under you. If you have
the cheapest, easiest product, you'll own the low end. And
if you don't, you're in the crosshairs of whoever does.
Raising Money
To make all this happen, you're going to need money. Some
startups have been self-funding-- Microsoft for example-- but
most aren't. I think it's wise to take money from investors.
To be self-funding, you have to start as a consulting
company, and it's hard to switch from that to a product
company.
Financially, a startup is like a pass/fail course. The way
to get rich from a startup is to maximize the company's
chances of succeeding, not to maximize the amount of stock
you retain. So if you can trade stock for something that
improves your odds, it's probably a smart move.
To most hackers, getting investors seems like a terrifying
and mysterious process. Actually it's merely tedious. I'll
try to give an outline of how it works.
The first thing you'll need is a few tens of thousands of
dollars to pay your expenses while you develop a prototype.
This is called seed capital. Because so little money is
involved, raising seed capital is comparatively easy-- at
least in the sense of getting a quick yes or no.
Usually you get seed money from individual rich people called
"angels." Often they're people who themselves got rich from
technology. At the seed stage, investors don't expect you to
have an elaborate business plan. Most know that they're
supposed to decide quickly. It's not unusual to get a check
within a week based on a half-page agreement.
Some angels, especially those with technology backgrounds,
may be satisfied with a demo and a verbal description of what
you plan to do. But many will want a copy of your business
plan, if only to remind themselves what they invested in.
Our angels asked for one, and looking back, I'm amazed how
much worry it caused me. "Business plan" has that word
"business" in it, so I figured it had to be something I'd
have to read a book about business plans to write. Well, it
doesn't. At this stage, all most investors expect is a brief
description of what you plan to do and how you're going to
make money from it, and the resumes of the founders. If you
just sit down and write out what you've been saying to one
another, that should be fine. It shouldn't take more than a
couple hours, and you'll probably find that writing it all
down gives you more ideas about what to do.
For the angel to have someone to make the check out to,
you're going to have to have some kind of company. Merely
incorporating yourselves isn't hard. The problem is, for the
company to exist, you have to decide who the founders are,
and how much stock they each have. If there are two founders
with the same qualifications who are both equally committed
to the business, that's easy. But if you have a number of
people who are expected to contribute in varying degrees,
arranging the proportions of stock can be hard. And once
you've done it, it tends to be set in stone.
I have no tricks for dealing with this problem. All I can
say is, try hard to do it right. I do have a rule of thumb
for recognizing when you have, though. When everyone feels
they're getting a slightly bad deal, that they're doing more
than they should for the amount of stock they have, the stock
is optimally apportioned.
There is more to setting up a company than incorporating it,
of course: insurance, business license, unemployment
compensation, various things with the IRS. I'm not even sure
what the list is, because we, ah, skipped all that. When we
got real funding near the end of 1996, we hired a great CFO,
who fixed everything retroactively. It turns out that no one
comes and arrests you if you don't do everything you're
supposed to when starting a company. And a good thing too, or
a lot of startups would never get started. [5]
It can be dangerous to delay turning yourself into a company,
because one or more of the founders might decide to split off
and start another company doing the same thing. This does
happen. So when you set up the company, as well as as
apportioning the stock, you should get all the founders to
sign something agreeing that everyone's ideas belong to this
company, and that this company is going to be everyone's only
job.
[If this were a movie, ominous music would begin here.]
While you're at it, you should ask what else they've signed.
One of the worst things that can happen to a startup is to
run into intellectual property problems. We did, and it came
closer to killing us than any competitor ever did.
As we were in the middle of getting bought, we discovered
that one of our people had, early on, been bound by an
agreement that said all his ideas belonged to the giant
company that was paying for him to go to grad school. In
theory, that could have meant someone else owned big chunks
of our software. So the acquisition came to a screeching
halt while we tried to sort this out. The problem was, since
we'd been about to be acquired, we'd allowed ourselves to run
low on cash. Now we needed to raise more to keep going. But
it's hard to raise money with an IP cloud over your head,
because investors can't judge how serious it is.
Our existing investors, knowing that we needed money and had
nowhere else to get it, at this point attempted certain
gambits which I will not describe in detail, except to remind
readers that the word "angel" is a metaphor. The founders
thereupon proposed to walk away from the company, after
giving the investors a brief tutorial on how to administer
the servers themselves. And while this was happening, the
acquirers used the delay as an excuse to welch on the
deal.
Miraculously it all turned out ok. The investors backed
down; we did another round of funding at a reasonable
valuation; the giant company finally gave us a piece of paper
saying they didn't own our software; and six months later we
were bought by Yahoo for much more than the earlier acquirer
had agreed to pay. So we were happy in the end, though the
experience probably took several years off my life.
Don't do what we did. Before you consummate a startup, ask
everyone about their previous IP history.
Once you've got a company set up, it may seem presumptuous to
go knocking on the doors of rich people and asking them to
invest tens of thousands of dollars in something that is
really just a bunch of guys with some ideas. But when you
look at it from the rich people's point of view, the picture
is more encouraging. Most rich people are looking for good
investments. If you really think you have a chance of
succeeding, you're doing them a favor by letting them invest.
Mixed with any annoyance they might feel about being
approached will be the thought: are these guys the next
Google?
Usually angels are financially equivalent to founders. They
get the same kind of stock and get diluted the same amount in
future rounds. How much stock should they get? That depends
on how ambitious you feel. When you offer x percent of your
company for y dollars, you're implicitly claiming a certain
value for the whole company. Venture investments are usually
described in terms of that number. If you give an investor
new shares equal to 5% of those already outstanding in return
for $100,000, then you've done the deal at a pre-money
valuation of $2 million.
How do you decide what the value of the company should be?
There is no rational way. At this stage the company is just
a bet. I didn't realize that when we were raising seed
money. Julian, our lawyer, thought we ought to value the
company at several million dollars. I thought it was
preposterous to claim that a couple thousand lines of code,
which was all we had at the time, were worth several million
dollars. Eventually we settled on one millon, because Julian
said no one would invest in a company with a valuation any
lower. [6]
What I didn't grasp at the time was that the valuation wasn't
just the value of the code we'd written so far. It was also
the value of our ideas, which turned out to be right, and of
all the future work we'd do, which turned out to be a lot.
The next round of funding is the one in which you might deal
with actual venture capital
firms. But don't wait till you've burned through the seed
money to start approaching them. VCs are slow to make up
their minds. They can take months. You don't want to be
running out of money while you're trying to negotiate with
them.
Getting money from an actual VC firm is a bigger deal than
getting seed funding. The amounts of money involved are
larger, millions usually. So the deals take longer, dilute
you more, and impose more onerous conditions.
Sometimes the VCs want to install a new CEO of their own
choosing. Usually the claim is that you need someone mature
and experienced, with a business background. Maybe in some
cases this is true. And yet Bill Gates was young and
inexperienced and had no business background, and he seems to
have done ok. Steve Jobs got booted out of his own company
by someone mature and experienced, with a business
background, who then proceeded to ruin the company. So I
think people who are mature and experienced, with a business
background, may be overrated. We used to call these guys
"newscasters," because they had neat hair and spoke in deep,
confident voices, and generally didn't know much more than
they read on the teleprompter.
We talked to a number of VCs, but eventually we ended up
financing our startup entirely with angel money. The main
reason was that we feared a brand-name VC firm would stick us
with a newscaster as part of the deal. That might have been
ok if he was content to limit himself to talking to the
press, but what if he wanted to have a say in running the
company? That would have led to disaster, because our
software was so complex. We were a company whose whole m.o.
was to win through better technology. The strategic
decisions were mostly decisions about technology, and we
didn't need any help with those.
This was also one reason we didn't go public. Back in 1998
our CFO tried to talk me into it. In those days you could go
public as a dogfood portal, so as a company with a real
product and real revenues, we might have done well. But I
feared it would have meant taking on a newscaster-- someone
who, as they say, "can talk Wall Street's language."
I'm happy to see Google is bucking that trend. They didn't
talk Wall Street's language when they did their IPO, and Wall
Street didn't buy. And now Wall Street is collectively
kicking itself. They'll pay attention next time. Wall Street
learns new languages fast when money is involved.
You have more leverage negotiating with VCs than you realize.
The reason is other VCs. I know a number of VCs now, and
when you talk to them you realize that it's a seller's
market. Even now there is too much money chasing too few
good deals.
VCs form a pyramid. At the top are famous ones like Sequoia
and Kleiner Perkins, but beneath those are a huge number
you've never heard of. What they all have in common is that
a dollar from them is worth one dollar. Most VCs will tell
you that they don't just provide money, but connections and
advice. If you're talking to Vinod Khosla or John Doerr or
Mike Moritz, this is true. But such advice and connections
can come very expensive. And as you go down the food chain
the VCs get rapidly
dumber. A few steps down from the top you're basically
talking to bankers who've picked up a few new vocabulary
words from reading Wired. (Does your product use
XML?) So I'd advise you to be skeptical about claims
of experience and connections. Basically, a VC is a source
of money. I'd be inclined to go with whoever offered the
most money the soonest with the least strings attached.
You may wonder how much to tell VCs. And you should, because
some of them may one day be funding your competitors. I
think the best plan is not to be overtly secretive, but not
to tell them everything either. After all, as most VCs say,
they're more interested in the people than the ideas. The
main reason they want to talk about your idea is to judge
you, not the idea. So as long as you seem like you know what
you're doing, you can probably keep a few things back from
them. [7]
Talk to as many VCs as you can, even if you don't want their
money, because a) they may be on the board of someone who
will buy you, and b) if you seem impressive, they'll be
discouraged from investing in your competitors. The most
efficient way to reach VCs, especially if you only want them
to know about you and don't want their money, is at the
conferences that are occasionally organized for startups to
present to them.
Not Spending It
When and if you get an infusion of real money from investors,
what should you do with it? Not spend it, that's what. In
nearly every startup that fails, the proximate cause is
running out of money. Usually there is something deeper
wrong. But even a proximate cause of death is worth trying
hard to avoid.
During the Bubble many startups tried to "get big fast."
Ideally this meant getting a lot of customers fast. But it
was easy for the meaning to slide over into hiring a lot of
people fast.
Of the two versions, the one where you get a lot of customers
fast is of course preferable. But even that may be
overrated. The idea is to get there first and get all the
users, leaving none for competitors. But I think in most
businesses the advantages of being first to market are not so
overwhelmingly great. Google is again a case in point. When
they appeared it seemed as if search was a mature market,
dominated by big players who'd spent millions to build their
brands: Yahoo, Lycos, Excite, Infoseek, Altavista, Inktomi.
Surely 1998 was a little late to arrive at the party.
But as the founders of Google knew, brand is worth next to
nothing in the search business. You can come along at any
point and make something better, and users will gradually
seep over to you. As if to emphasize the point, Google never
did any advertising. They're like dealers; they sell the
stuff, but they know better than to use it themselves.
The competitors Google buried would have done better to spend
those millions improving their software. Future startups
should learn from that mistake. Unless you're in a market
where products are as undifferentiated as cigarettes or vodka
or laundry detergent, spending a lot on brand advertising is
a sign of breakage. And few if any Web businesses are so
undifferentiated. The dating sites are running big ad
campaigns right now, which is all the more evidence they're
ripe for the picking. (Fee, fie, fo, fum, I smell a company
run by marketing guys.)
We were compelled by circumstances to grow slowly, and in
retrospect it was a good thing. The founders all learned to
do every job in the company. As well as writing software, I
had to do sales and customer support. At sales I was not
very good. I was persistent, but I didn't have the
smoothness of a good salesman. My message to potential
customers was: you'd be stupid not to sell online, and if you
sell online you'd be stupid to use anyone else's software.
Both statements were true, but that's not the way to convince
people.
I was great at customer support though. Imagine talking to a
customer support person who not only knew everything about
the product, but would apologize abjectly if there was a bug,
and then fix it immediately, while you were on the phone with
them. Customers loved us. And we loved them, because when
you're growing slow by word of mouth, your first batch of
users are the ones who were smart enough to find you by
themselves. There is nothing more valuable, in the early
stages of a startup, than smart users. If you listen to
them, they'll tell you exactly how to make a winning product.
And not only will they give you this advice for free, they'll
pay you.
We officially launched in early 1996. By the end of that
year we had about 70 users. Since this was the era of "get
big fast," I worried about how small and obscure we were. But
in fact we were doing exactly the right thing. Once you get
big (in users or employees) it gets hard to change your
product. That year was effectively a laboratory for
improving our software. By the end of it, we were so far
ahead of our competitors that they never had a hope of
catching up. And since all the hackers had spent many hours
talking to users, we understood online commerce way better
than anyone else.
That's the key to success as a startup. There is nothing
more important than understanding your business. You might
think that anyone in a business must, ex officio, understand
it. Far from it. Google's secret weapon was simply that they
understood search. I was working for Yahoo when Google
appeared, and Yahoo didn't understand search. I know because
I once tried to convince the powers that be that we had to
make search better, and I got in reply what was then the
party line about it: that Yahoo was no longer a mere "search
engine." Search was now only a small percentage of our page
views, less than one month's growth, and now that we were
established as a "media company," or "portal," or whatever we
were, search could safely be allowed to wither and drop off,
like an umbilical cord.
Well, a small fraction of page views they may be, but they
are an important fraction, because they are the page views
that Web sessions start with. I think Yahoo gets that
now.
Google understands a few other things most Web companies
still don't. The most important is that you should put users
before advertisers, even though the advertisers are paying
and users aren't. One of my favorite bumper stickers reads
"if the people lead, the leaders will follow." Paraphrased
for the Web, this becomes "get all the users, and the
advertisers will follow." More generally, design your
product to please users first, and then think about how to
make money from it. If you don't put users first, you leave
a gap for competitors who do.
To make something users love, you have to understand them.
And the bigger you are, the harder that is. So I say "get
big slow." The slower you burn through your funding, the more
time you have to learn.
The other reason to spend money slowly is to encourage a
culture of cheapness. That's something Yahoo did understand.
David Filo's title was "Chief Yahoo," but he was proud that
his unofficial title was "Cheap Yahoo." Soon after we
arrived at Yahoo, we got an email from Filo, who had been
crawling around our directory hierarchy, asking if it was
really necessary to store so much of our data on expensive
RAID drives. I was impressed by that. Yahoo's market cap
then was already in the billions, and they were still
worrying about wasting a few gigs of disk space.
When you get a couple million dollars from a VC firm, you
tend to feel rich. It's important to realize you're not. A
rich company is one with large revenues. This money isn't
revenue. It's money investors have given you in the hope
you'll be able to generate revenues. So despite those
millions in the bank, you're still poor.
For most startups the model should be grad student, not law
firm. Aim for cool and cheap, not expensive and impressive.
For us the test of whether a startup understood this was
whether they had Aeron chairs. The Aeron came out during the
Bubble and was very popular with startups. Especially the
type, all too common then, that was like a bunch of kids
playing house with money supplied by VCs. We had office
chairs so cheap that the arms all fell off. This was
slightly embarrassing at the time, but in retrospect the
grad-studenty atmosphere of our office was another of those
things we did right without knowing it.
Our offices were in a wooden triple-decker in Harvard Square.
It had been an apartment until about the 1970s, and there was
still a claw-footed bathtub in the bathroom. It must once
have been inhabited by someone fairly eccentric, because a
lot of the chinks in the walls were stuffed with aluminum
foil, as if to protect against cosmic rays. When eminent
visitors came to see us, we were a bit sheepish about the low
production values. But in fact that place was the perfect
space for a startup. We felt like our role was to be
impudent underdogs instead of corporate stuffed shirts, and
that is exactly the spirit you want.
An apartment is also the right kind of place for developing
software. Cube farms suck for that, as you've probably
discovered if you've tried it. Ever notice how much easier
it is to hack at home than at work? So why not make work
more like home?
When you're looking for space for a startup, don't feel that
it has to look professional. Professional means doing good
work, not elevators and glass walls. I'd advise most
startups to avoid corporate space at first and just rent an
apartment. You want to live at the office in a startup, so
why not have a place designed to be lived in as your
office?
Besides being cheaper and better to work in, apartments tend
to be in better locations than office buildings. And for a
startup location is very important. The key to productivity
is for people to come back to work after dinner. Those hours
after the phone stops ringing are by far the best for getting
work done. Great things happen when a group of employees go
out to dinner together, talk over ideas, and then come back
to their offices to implement them. So you want to be in a
place where there are a lot of restaurants around, not some
dreary office park that's a wasteland after 6:00 PM. Once a
company shifts over into the model where everyone drives home
to the suburbs for dinner, however late, you've lost
something extraordinarily valuable. God help you if you
actually start in that mode.
If I were going to start a startup today, there are only
three places I'd consider doing it: on the Red Line near
Central, Harvard, or Davis Squares (Kendall is too sterile);
in Palo Alto on University or California Aves; and in
Berkeley immediately north or south of campus. These are the
only places I know that have the right kind of vibe.
The most important way to not spend money is by not hiring
people. I may be an extremist, but I think hiring people is
the worst thing a company can do. To start with, people are
a recurring expense, which is the worst kind. They also tend
to cause you to grow out of your space, and perhaps even move
to the sort of uncool office building that will make your
software worse. But worst of all, they slow you down:
instead of sticking your head in someone's office and
checking out an idea with them, eight people have to have a
meeting about it. So the fewer people you can hire, the
better.
During the Bubble a lot of startups had the opposite policy.
They wanted to get "staffed up" as soon as possible, as if
you couldn't get anything done unless there was someone with
the corresponding job title. That's big company thinking.
Don't hire people to fill the gaps in some a priori org
chart. The only reason to hire someone is to do something
you'd like to do but can't.
If hiring unnecessary people is expensive and slows you down,
why do nearly all companies do it? I think the main reason
is that people like the idea of having a lot of people
working for them. This weakness often extends right up to the
CEO. If you ever end up running a company, you'll find the
most common question people ask is how many employees you
have. This is their way of weighing you. It's not just
random people who ask this; even reporters do. And they're
going to be a lot more impressed if the answer is a thousand
than if it's ten.
This is ridiculous, really. If two companies have the same
revenues, it's the one with fewer employees that's more
impressive. When people used to ask me how many people our
startup had, and I answered "twenty," I could see them
thinking that we didn't count for much. I used to want to add
"but our main competitor, whose ass we regularly kick, has a
hundred and forty, so can we have credit for the larger of
the two numbers?"
As with office space, the number of your employees is a
choice between seeming impressive, and being impressive. Any
of you who were nerds in high school
know about this choice. Keep doing it when you start a
company.
Should You?
But should you start a company? Are you the right sort of
person to do it? If you are, is it worth it?
More people are the right sort of person to start a startup
than realize it. That's the main reason I wrote this. There
could be ten times more startups than there are, and that
would probably be a good thing.
I was, I now realize, exactly the right sort of person to
start a startup. But the idea terrified me at first. I was
forced into it because I was a Lisp
hacker. The company I'd been consulting for seemed to be
running into trouble, and there were not a lot of other
companies using Lisp. Since I couldn't bear the thought of
programming in another language (this was 1995, remember,
when "another language" meant C++) the only option seemed to
be to start a new company using Lisp.
I realize this sounds far-fetched, but if you're a Lisp
hacker you'll know what I mean. And if the idea of starting
a startup frightened me so much that I only did it out of
necessity, there must be a lot of people who would be good at
it but who are too intimidated to try.
So who should start a startup? Someone who is a good hacker,
between about 23 and 38, and who wants to solve the money
problem in one shot instead of getting paid gradually over a
conventional working life.
I can't say precisely what a good hacker is. At a first rate
university this might include the top half of computer
science majors. Though of course you don't have to be a CS
major to be a hacker; I was a philosophy major in college.
It's hard to tell whether you're a good hacker, especially
when you're young. Fortunately the process of starting
startups tends to select them automatically. What drives
people to start startups is (or should be) looking at
existing technology and thinking, don't these guys realize
they should be doing x, y, and z? And that's also a sign
that one is a good hacker.
I put the lower bound at 23 not because there's something
that doesn't happen to your brain till then, but because you
need to see what it's like in an existing business before you
try running your own. The business doesn't have to be a
startup. I spent a year working for a software company to
pay off my college loans. It was the worst year of my adult
life, but I learned, without realizing it at the time, a lot
of valuable lessons about the software business. In this case
they were mostly negative lessons: don't have a lot of
meetings; don't have chunks of code that multiple people own;
don't have a sales guy running the company; don't make a
high-end product; don't let your code get too big; don't
leave finding bugs to QA people; don't go too long between
releases; don't isolate developers from users; don't move
from Cambridge to Route 128; and so on. [8] But negative
lessons are just as valuable as positive ones. Perhaps even
more valuable: it's hard to repeat a brilliant performance,
but it's straightforward to avoid errors. [9]
The other reason it's hard to start a company before 23 is
that people won't take you seriously. VCs won't trust you,
and will try to reduce you to a mascot as a condition of
funding. Customers will worry you're going to flake out and
leave them stranded. Even you yourself, unless you're very
unusual, will feel your age to some degree; you'll find it
awkward to be the boss of someone much older than you, and if
you're 21, hiring only people younger rather limits your
options.
Some people could probably start a company at 18 if they
wanted to. Bill Gates was 19 when he and Paul Allen started
Microsoft. (Paul Allen was 22, though, and that probably
made a difference.) So if you're thinking, I don't care what
he says, I'm going to start a company now, you may be the
sort of person who could get away with it.
The other cutoff, 38, has a lot more play in it. One reason
I put it there is that I don't think many people have the
physical stamina much past that age. I used to work till
2:00 or 3:00 AM every night, seven days a week. I don't know
if I could do that now.
Also, startups are a big risk financially. If you try
something that blows up and leaves you broke at 26, big deal;
a lot of 26 year olds are broke. By 38 you can't take so
many risks-- especially if you have kids.
My final test may be the most restrictive. Do you actually
want to start a startup? What it amounts to, economically,
is compressing your working life into the smallest possible
space. Instead of working at an ordinary rate for 40 years,
you work like hell for four. And maybe end up with nothing--
though in that case it probably won't take four years.
During this time you'll do little but work, because when
you're not working, your competitors will be. My only
leisure activities were running, which I needed to do to keep
working anyway, and about fifteen minutes of reading a night.
I had a girlfriend for a total of two months during that
three year period. Every couple weeks I would take a few
hours off to visit a used bookshop or go to a friend's house
for dinner. I went to visit my family twice. Otherwise I
just worked.
Working was often fun, because the people I worked with were
some of my best friends. Sometimes it was even technically
interesting. But only about 10% of the time. The best I can
say for the other 90% is that some of it is funnier in
hindsight than it seemed then. Like the time the power went
off in Cambridge for about six hours, and we made the mistake
of trying to start a gasoline powered generator inside our
offices. I won't try that again.
I don't think the amount of bullshit you have to deal with in
a startup is more than you'd endure in an ordinary working
life. It's probably less, in fact; it just seems like a lot
because it's compressed into a short period. So mainly what
a startup buys you is time. That's the way to think about it
if you're trying to decide whether to start one. If you're
the sort of person who would like to solve the money problem
once and for all instead of working for a salary for 40
years, then a startup makes sense.
For a lot of people the conflict is between startups and
graduate school. Grad students are just the age, and just
the sort of people, to start software startups. You may
worry that if you do you'll blow your chances of an academic
career. But it's possible to be part of a startup and stay
in grad school, especially at first. Two of our three
original hackers were in grad school the whole time, and both
got their degrees. There are few
sources of energy so powerful as a procrastinating grad
student.
If you do have to leave grad school, in the worst case it
won't be for too long. If a startup fails, it will probably
fail quickly enough that you can return to academic life. And
if it succeeds, you may find you no longer have such a
burning desire to be an assistant professor.
If you want to do it, do it. Starting a startup is not the
great mystery it seems from outside. It's not something you
have to know about "business" to do. Build something users
love, and spend less than you make. How hard is that?
Notes
[1] Google's revenues are about two billion a year, but half
comes from ads on other sites.
[2] One advantage startups have over established companies is
that there are no discrimination laws about starting
businesses. For example, I would be reluctant to start a
startup with a woman who had small children, or was likely to
have them soon. But you're not allowed to ask prospective
employees if they plan to have kids soon. Believe it or not,
under current US law, you're not even allowed to discriminate
on the basis of intelligence. Whereas when you're starting a
company, you can discriminate on any basis you want about who
you start it with.
[3] Learning to hack is a lot cheaper than business school,
because you can do it mostly on your own. For the price of a
Linux box, a copy of K&R, and a few hours of advice from
your neighbor's fifteen year old son, you'll be well on your
way.
[4] Corollary: Avoid starting a startup to sell things to the
biggest company of all, the government. Yes, there are lots
of opportunities to sell them technology. But let someone
else start those startups.
[5] A friend who started a company in Germany told me they do
care about the paperwork there, and that there's more of it.
Which helps explain why there are not more startups in
Germany.
[6] Our very first seed money was $8,000 from Julian, to
develop a prototype. But it's hard to say what the valuation
was for this, because Julian also did all our legal work,
gave us extremely valuable advice, and made us seem more
respectable. If I had to guess, the valuation for the money
part might have been two or three hundred thousand.
[7] The same goes for companies that seem to want to acquire
you. There will be a few that are only pretending to in order
to pick your brains. But you can never tell for sure which
these are, so the best approach is to seem entirely open, but
to fail to mention a few critical technical secrets.
[8] I was as bad an employee as this place was a company. I
apologize to anyone who had to work with me there.
[9] You could probably write a book about how to succeed in
business by doing everything in exactly the opposite way from
the DMV.
Thanks to Trevor Blackwell, Sarah Harlin, Jessica
Livingston, and Robert Morris for reading drafts of this
essay, and to Steve Melendez and Gregory Price for inviting
me to speak.
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