This is an old revision of the document!
LE02: 21/02/2020
Master in Informatics and Computing Engineering
Database and Web Applications Laboratory
Instance: 2019/2020
—
Lecture #2 :: 21/02/2020
Goals
By the end of this class, the student should be able to:
Understand the concept of User-Centered Design in Interaction Design.
Describe each stage of Interaction Design Process.
Understand how and when to use Design Patterns.
Learn best practices in Interaction Design.
Content
What is Interaction Design?
Interaction Design Process
User Centred Design
IxD, UX and UI
Interaction Design Dimensions
Mental Models
Interaction Design Principles
User Interface Elements
Design Patterns
What do Interaction Designers Do?
Wireflows
Bibliography
Dix, A., Finlay, J., Abowd, G. D., & Beale, R. (2004). Human–Computer Interaction, Third Edition. Pearson.
Cooper, A., Reimann, R., Cronin, D., & Cooper, A. (2007). About face 3: The essentials of interaction design. Indianapolis, In: Wiley Pub.
Preece, J., Rogers, Y., & Sharp, H. (2015). Interaction Design: Beyond Human-Computer Interaction, Fourth edition. John Wiley & Sons, Ltd.
Kalbach, J. (2007). Designing Web Navigation. Sebastopol, CA: O’Reilly Media, Inc.
Saffer, D. (2010). Designing for Interaction — Creating Innovative Applications and Devices. Berkeley, CA: New Riders.
Morville, P., Rosenfeld, L., Arango, J. (2015). Information Architecture: For the Web and Beyond, 4th Edition, O'Reilly Media.
Moggridge, B., & Atkinson, B. (2007). Designing interactions. Cambridge, Massachusetts: MIT Press.
Tidwell, J. (2005). Designing Interfaces, Second Edition, O'Reilly Media.
Materials
-
-
-
-
-
-
-
UI Patterns,
UI Patterns, last accessed in February 2019
Martijn van Welie
wellie.com, last accessed in February 2019
Summary
An introduction to Interaction Design, by Andreia Pinto de Sousa. Principles, Patterns, and Usability.
1)
— LBAW, 2019/20
« Previous | Index | Next »